IT And Education

Tuesday, July 4, 2017

INSTRUCTIONAL COURSEWARE DESIGN

Wednesday
4th July 2017

I learned these followings in this week class

Introduction
  1. Creating instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing
  2. Consists of figuring out the needs of the learner, defining the learning objectives, and creating some intervention to achieve objectives
  3. Mixes Behaviourist and Constructivist learning theory
Learner's Needs
  1. Needs analysis 
  2. –Syllabus 
  3. –Survey 
  4. –Free Writing 
  5. –Public Records
Learning Outcomes
  1. Learning Outcomes can be measurable to assess the success of learners
  2. Gives an aim to the learning experience
Instructional Design In CALL
  1. PLATO - 1960 to 2006
  2. ADDIE Model. Stands for
Analysis, Design, Development, Implementation and Evaluation

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